﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RayDen.Optix.Engine.Components
{
    public enum EngineFeatures
    {
        EnvironmentMap,
        AreaLights,
        DiffuseTextures,
        BumpTextures,

    }
}
